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Jeet Kune Do Principles

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Bruce-Lee_Photo.jpg (30798 bytes) The following are principles that Lee incorporated into Jeet Kune Do. He felt these were universal combat truths that were self evident and would lead to combat success if followed. The "4 Combat Ranges" in particular are what he felt were instrumental in becoming a "total" martial artist. This is also the principle most related to mixed martial arts.

JKD practitioners also subscribe to the notion that the best defense is a strong offense, hence the principle of "Intercepting". Lee believed that in order for an opponent to attack someone they had to move towards them. This provided an opportunity to "intercept" that attack or movement. The principle of interception covers more than just intercepting physical attacks. Lee believed that many non-verbals and telegraphs (subtle movements that an opponent is unaware of) could be perceived or "intercepted" and thus be used to one's advantage. 
The "5 Ways of Attack" are attacking categories that help Jeet Kune Do practitioners organize their fighting repertoire and comprise the offensive portion of JKD.

The concepts of Stop hits & stop kicks and simultaneous parrying & punching were borrowed from western Fencing and comprise the defensive portion of JKD. These concepts were modified for unarmed combat and implemented into the JKD framework by Lee. These concepts also complement the other principle of interception.

I. Be like water: Lee believed that martial systems should be as flexible as possible. He often used water as an analogy for describing why flexibility is a desired trait in martial arts. 

Water is infinitely flexible. It can be seen through, and yet at other times it can obscure things from sight. It can split and go around things, rejoining on the other side, or it can crash through things. It can erode the hardest rocks by gently lapping away at them or it can flow past the tiniest pebble. 

Lee believed that a martial system should have these attributes. JKD students reject traditional systems of training, fighting styles and the Confucian pedagogy used in traditional kung fu schools because of this lack of flexibility. JKD is claimed to be a dynamic concept that is forever changing, thus being extremely flexible. "Absorb what is useful; Disregard that which is useless" is an often quoted Bruce Lee maxim. JKD students are encouraged to study every form of combat possible. This is believed to expand one's knowledge of other fighting systems; to both add to one's arsenal as well as to know how to defend against such tactics.

II. Economy of motion: JKD students are told to waste no time or movement. When it comes to combat JKD practitioners believe the simplest things work best.

A. Stop hits & stop kicks 

This means intercepting an opponent's attack with an attack of your own instead of a simple block. JKD practitioners believe that this is the most difficult defensive skill to develop. This strategy can be a feature of some traditional Chinese martial arts.

B. Simultaneous parrying & punching

When confronting an incoming attack; the attack is parried or deflected and a counter attack is delivered at the same time. Not as advanced as a stop hit but more effective than blocking and counter attacking in sequence. This is also practiced by some Chinese martial arts.

C. No high kicks

JKD practitioners believe they should target their kicks to their opponent's shins, knees, thighs, and mid section. These targets are the closest to the foot, provide more stability and are more difficult to defend against. However, as with all other JKD principles nothing is "written in stone". If a target of opportunity presents itself, even a target above the waist, one could take advantage of the situation without feeling hampered by this principle.

III. Learn the 4 ranges of combat:

  • Kicking
  • Punching
  • Trapping
  • Grappling

Initially the ranges were categorized as short or close, medium, and long range.[4] These terms proved ambiguous and eventually evolved into their more descriptive forms although there may still be others who prefer the three categories.

IV. Five Ways Of Attack: 

A. Single Angular Attack (SAA) and its converse Single Direct Attack (SDA).

B. Hand Immobilization Attack (HIA) and its counterpart Foot Immobilization attack, which make use of trapping to limit the opponent's function with that appendage.

C. Progressive Indirect Attack (PIA). Attacking one part of the opponent's body followed by attacking another part as a means of creating an opening.

D. Attack By Combinations (ABC). This is using multiple rapid attacks, with volume of attack as a means of overcoming the opponent.

E. Attack By Drawing (ABD). This is creating an opening with positioning as a means of counter attacking.

V. Three Parts of JKD

JKD practitioners believe that techniques should contain the following properties:

Efficiency - An attack that reaches its mark 
Directness - Doing what comes naturally in a learned way. 
Simplicity - Thinking in an uncomplicated manner; without ornamentation. 

VI. Centerline:

The centerline refers to an imaginary line running down the center of one's body. The theory is to exploit, control and dominate your opponent's centerline. All attacks, defenses and footwork are designed to preserve your own centerline and open your opponent's. Lee imported this theory into JKD from Wing Chun. This notion is closely related to maintaining control of the center squares in the strategic game chess.

The three guidelines for centerline are:

  • The one who controls the centerline will control the fight.
  • Protect and maintain your own centerline while you control and exploit your opponent's.
  • Control the centerline by occupying it.

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