...............................................................................By Marc Heitler...........................................................................
In Capoeira you don't try to beat the shit out of your opponent. The other one is not your enemy, he is your friend, and both of you try to keep the game going. Therefore no bleeding noses please.
No active blocking in Capoeira; instead try to be evasive. When the pace of the game increases, get some distance between yourself and your fellow (at least in Regional).
Don't be predictable. That may sound hackneyed, but since Malandragem (dirty tricks) is accepted and widely welcomed among Capoeiristas, you can easily get tricked into some serious trouble. Be creative and let the music take controhoholl.
Ginga: the most basic movement of Capoeira. Instead of taking a fixed stance, you have to keep moving all the time; all the other moves derrive from this dance-like pattern. Ginga becomes soon second nature and provides great potential for unpredictable 3D movement and fake attacks.
handstand: practice practice practice! It's very stylish and part of many defensive/offensive movements. If you never ever tried it, start with swinging up at a wall. Don't look at your hands, keep your eyes on the opposite wall instead.
Once you get the feeling for it, try a handstand without support. If you are about to topple over, lift one hand and find your balance again.
Occasionally that won't work; then try to
roll over or -even better- lift one palm,
use your other hand as a pivot and gently
step down in the opposite
direction.(example: lift your left hand,
turn clockwise for 180 degrees, put it down
again, lower one leg, touch the ground,
lower the other leg, get up and always keep
smiling:). No problem you say? Then try
to...
get up into handstand from a squatting
position.
get up into handstand from a
cartwheel.
get up into handstand from a
headstand.
get up into handstand from a macaco.
get up into handstand with a 180 deg
turn.
combine the above.
walk on your hands. Forwards (where
the heels are) is easier than backwards.
clap your feet to the rhythm of the
Berimbau.
Straddle your legs both back and forth
and left and right.
Straddle your legs and twist your hips
for 90 degrees.
go into handstand and squat with your
legs in the air.
stretch your legs into an angle with
your body (big inverted "L").
stand on one hand.
spin on one hand (e.g. starting from a
one-handed Compassa).
combine the above.
get down into a headstand.
get down into a Queda de Rins.
get down with a handspring.
Queda de Rins: "stand on the
kidneys". Begin as if you wanted to go
into a headstand; crouch. Turn both your
knees that they face your right elbow. Shift
your weight over your left hand, then lower
your head. Place the area above your left
hip on your left elbow and let the left side
of your head touch the ground. Slowly raise
your legs and put your right knee at your
right elbow to a rest. Both legs are now
drawn up.
The picture on the right shows an example of
how the Queda de Rins can be put to good use
in Capoeira. In the image we start from a
Queda de Tres but you can enter the QDR from
Negativa, jumping in etc. as well. Drop down
to one side but keep your body up by
touching the ground with one hand and
sticking the elbow into the flank of your
body. Feels awkward at first because you
have to twist your arm somewhat, better get
used to that. Now lower your body further,
stretch your free hand over your head and
put it down as well. Then let your head
touch the ground on its side; put it on the
imaginary line between your two hands
(Normally you need not put everything in a
straight line but for this trick it makes
getting up much easier). Your weight rests
mainly over your support arm (the one that
rams into your side) at this point. Time to
get up again: Lift one leg (diagram: right
leg) and move it in a straight arc over your
torso. The other legs follows as well but
concentrate on the first one for now. Get
this first leg over your head and try to let
its foot touch the ground on the extended
line that goes through your hands. Stretch
out your aching arm (image:left one) again,
thus pushing yourself up (6th frame). This
takes some muscular effort- later on when
you get down the balance and perform the
move with schwing it gets much easier. When
your head's off the floor, push with both
hands and get straight up.
Au: the cartwheel. Immensely
important in Capoeira. Use it for a quick
retreat or lure your partner into a trap.
Common Au: I assume everyone knows how
to do this. In Capoeira remember to keep
eye contact with your partner; don't
ever look at your hands. At first, don't
stay too long on both of your hands; try
to have only one hand at a time on the
ground. Later on you can try to delay
the movement or even to freeze in
handstand position. Always be prepared
to get knocked down by a Cabecada or
Bênção.
Small Au: Not so flashy but much more
safe. Put your hands further apart, move
your head closer to the ground, keep
your knees bent and work strongly with
your hips to shift your body's center of
gravity over your head.
Au with spin: Start an Au to your left
side until you reach handstand position.
There take off your left hand and spin
on your right hand in clockwise
direction. After turning ~270 degrees,
go down as shown in the diagramm. This
is a cute style move that leaves you
open for a brief moment, so try to do it
quickly (It shouldn't take more time
than an ordinary cartwheel).
Au into Queda de Rins roll: Do an Au.
When you pass through the handstand
position, drop down into a Queda de Rins
and roll over. You will end up in
negativa position.
Au Malandro: I really love this one.
If you attempt a cartwheel and your roguish
partner goes for the Cabecada (headbutt into
your stomach), -BAFF- he'll get punished by
your lightning-fast legs. To pull off, grab
the ground with one hand and jump. Now you
twist your chest slightly upwards and do the
jacknife movement with the upper leg. At the
begin it's easier to keep the other leg
bent; later on, you can try to keep it
stretched. Now simply go down forwards or
sidewards. Experiment with hitting above
your head and to your front, try out various
angles between your legs (striking with two
legs, doing the splits etc). If all that
poses no problem to you, continue the
movement to a handstand, do an Au Malandro
in the opposite direction and go down there.
Voila,a Capoeira cartwheel.
This is a really tricky movement. For
training purposes I suggest you get yourself
a partner who can give you support. Face
your friend ; both of you should grab each
others arm (see pic: right arm to right
arm). Now start as if you tried an Au
(cartwheel). Once you are 'airborne', twist
your body a little bit upwards.. fold your
first leg towards your face and don't worry
about the other one at first. If you keep a
firm grip on your partner's forearm (and
vice versa), you can train this move with
great efficiency. I strongly recommend (as
for all other movements too) practising the
move in both directions.
Cocorinha: A way of avoiding circular
kicks at a close distance. You duck below
the kick and lift the arm on the side the
kick comes from, thus protecting your head
(Lift it higher than the man on the right!).
The other hand touches the ground and gives
you balance. Make sure your entire soles
have contact with the floor; else you could
easily be pushed over. And keep eye-contact.
Queda de Tres: While the Cocorinha is
employed mainly in Regional, Angoleiros
favor the Queda de Tres instead. You crouch
on your toes and put one hand diagonally
behind for better balance. Unlike the
Cocorinha, the Queda de Tres requires you to
turn your body away from the partner a
little bit (the scribble on the right shows
the move viewed from the front). The
remaining hand protects the head from kicks
that come from the side which are more
likely to occur in Capoeira Angola than in
Capoeira Regional. You can shift your weight
over your supporting hand and lean away from
the other Jogador if he comes too close; or
you can go into Queda de Rins, Tesoura
Angola, Negativa, Rolê to to keep the game
flow smooth.
Queda de Quatro: The Queda de Quatro
is a way of dodging kicks and typical for
Capoeira Angola. Let's assume your partner
launches a Rabo de Arraia at you and you
decide to evade with a Queda de Tres
(described above). You go along with the
kick when your friend suddenly changes legs
and performs the Rabo de Arraia in the
opposite direction, aiming directly at your
face. To perform the Qdea de Quatro you
glide gracefully backwards onto your hands
(coming from the Queda de Tres) and walk
away on your hands until your legs are
stretched. From there on you can do the
Rolê, cross your stretched legs and attack
with a Rabo de Arraia, move forward again
and carefully get up etc. Always remember
that you may never touch the floor with your
bottom.
Negativa (Stance): Very important
because of the vast range of follow ups; you
can rolê away, go into Au/Head/ Handstand,
do a Macaco, attack with an S-Dobrado,
Martelo or Meia Lua de Compasso, change
orientation, retreat, close in,... Basically
it's a way of avoiding kicks (see Cocorinha)
but can be done for its own sake as well.
You can drop into the Negativa from the
Ginga, from an Au, a Queda de Rins,
whatever, just keep it fluid. You have one
leg bent and your weight should be balanced
on its football. The other leg is stretched
(or only little bent), with the toes
pointing to the side. That's for reasons of
safety, because if someone kicks at or falls
onto your knee with your foot pointing
upwards your leg could get broken in a very
nasty way.. Gain better balance by touching
the ground with the one hand on the side of
your stretched leg. The other leg can
protect the head if necessary.
This kind of the Negativa is fundamental
to Capoeira play in general. However,
there's a variant that is used exclusively
in Capoeira Angola...
The Negativa Angola shows all
trademarks of a classic Angola: you are
bent really deep down, both feet and
both hands touch the ground but
everything else floats closely above.
Coming from the Ginga you step parallel
and move down, similar to the Cocorinha
(feet are a bit further apart). Now
'flow' to one side, in the direction the
incoming kick goes. Shortly before your
head touches the floor you have stop the
movement and remain in this position.
Your one hand gives support in front of
your chest, the other hand behind your
back. Looks like a pushup where you have
your body twisted to one side. The leg
on the upper side is stretched, the
other leg is bent. Try to touch the
floor only with both of your hands and
your feet, but do it as deep as
possible. To come back into Ginga, do
everthing in the opposite direction.
When you're down in the Negativa
Angola and your partner is standing
rather close to you, exchange the
position of your feet. This is a great
setup for a Rabo de Arraia (Meia Lua de
Compasso with both hands on the ground).
Scroll down to the rolê or the Meia Lua
de Compasso to see how the movement
continues after the the third image.
The lower leg of your bent leg travels
forward so your leg gets stretched. From
here on you have all the rolê move
variations at your disposal, look up the
item below for reference.
Negativa Angola into Headstand-Au. If
you are down in the Negativa, pull
yourself a little forward with your
hands. Put your head in upright position
down on the floor (-strain on neck). Now
try to push/pull yourself over into
headstand and get down on the other
side; it should resemble a very deep Au
with the head on the ground. Try to do
it very slowly in training so you learn
to control it better.
Rolê: This 'rolling' motion is
-together with the Ginga and the Au- the
basic method of moving around in the Roda.
The diagramm to the right shows the Rolê
from the Negativa into the Ginga. Start from
the Negativa. Lean to the side you're going
to rolê to (image: left, always the side
with the stretched leg) and shift your
weight a little forwards. Push yourself up
by stretching your bent leg while rotating
along the axis of your left leg until your
chest faces the ground. Left hand gives
support. Now put your other hand on the
floor and swing your right leg around; look
through between your legs to keep your
partner within your field of vision. Finally
take off your left leg and swing it around
as well; rotate for 180 degrees and put it
down behind. Better keep your upper body low
until you finished the rolê, else you could
eat an Armada. Keep your eyes fixed at your
partner for the entire movement; when your
body is facing away, let your head hang
down.
P.S. You need not rolê into the Ginga
stance. It's perfectly right to rolê closer
to the ground into Negativa position again.
Here we have the Rolê combined with the
Martelo. Easy and useful. Just stand up from
the Negativa but keep your hand on the
ground. This creates tension around the hips
on the side of your rear leg. If you now
take off your rear leg, it should soar
through the air; hit with the instep and put
it down after rotating 180 degrees. Continue
the Rolê movement as described above.
To put it in other words: do the Rolê but
lift your rear leg a little higher and keep
it stretched when turning.
If you do the same movement with jumping
off, it's called S-Dobrado.
This is basically an ordinary Rolê but with
a Meia Lua de Compasso tossed in. Easier to
do if you are further away, so you can role
towards your partner instead of escaping
him. Just think of a Rolê where you strike
with the heel of the leg that was stretched
in the Negativa. Here's the description for
the proper execution of a Meia Lua de
Compasso.
Chapa de Costas: Move of Capoeira
Angola. Do it of the Role, Queda de Rins,
from the Rabo de Arraia etc. Aim for the
groin or head.
If the other one is far off, don't simply
strech your leg but work with your arms and
standing leg as well to achieve a long
range.
Negativa (Takedown): By employing the
Negativa you can elude your partner's kick
as well as let him kiss the ground. Simply
bend one knee and dive away in the direction
the kick goes. Make sure you upper body half
is really deep down; your bent knee should
be the highest part of your body. Slide with
your other leg behind your opponent's pivot
leg and hook in there. When the kick has
passed by, shift your weight over your hands
and jump into straddle position; the hands
remain on the floor. If you did it right,
you pulled away your partner's foot and sent
him down.
Meia Lua de Frente: Coming from the
Ginga you lift your rear/relieved leg and
move it in a half circle motion. To maintain
balance move your arms in the opposite
direction, so you don't lose your
orientation. Stretch out your pelvis to
achieve a better kicking height. Once you
can't move your leg any further without
turning away from your partner, bend the
kicking leg and pull it back into the
position of the Ginga (parallel or step
position). During the Meia Lua de Frente,
your arms should always counteract (to) your
leg movement.
Macaco: Sit down with your entire
soles touching the ground. Put your right
hand on the ground behind you. Now stretch
out your left hand in front of you; focus it
throughout the whole sequence. Say
"one!" - wave your left hand over
your head, follow it with your eyes, stretch
out your knees, then go back into inital
position. Say "two!" - repeat step
one but do it with more power; stretch into
bridge position as in scribble no.2; don't
jump off yet. When you say
"three!" you have to explode: pull
your left hand fiercly over your head, throw
you head back and jump off with both legs.
If everything goes straight you will land in
a handstand, which leaves you open to 1000
possible movements described above; but at
first you should simply step down. For this
exercise you need the stretching of your
shoulders and your spine. In practice you
can be supported by two people who grab you
under your thighs and at your back; they
should be able to lift you gently over
without any danger to your body.
S-Dobrado: S-Dobrado is a generic
term; this technique allows dozens of
variations. To perform this kick from the
Ginga simply grab the ground with your left
hand; dive down on your left leg and pull
the other one in a circular motion around in
front of you (Alternatively to the Escopado
you can also opt for a Rasteira now). Then
shift your weight over your right hand and
drag up your right hip in one continuous,
fluid motion (scribble no.3). At this point
you may decide either to continue the
Escopado or to jump a Macaco (Be creative: I
like doing an
Escopado-into-Macaco-into-headstand). For
the Escopado keep your hips wide open, don't
ever bend your hips! Pull your right hip up,
then let it gently float to the right and
put your right foot finally down in front of
you. The kick itself is executed with the
left leg which is dragged behind the rest
rest of your body. Remember to hit with the
instep. If done right, the striking leg will
fly by and you can turn further to face your
partner again. The whole sequence consists
of one single fluid motion; until the very
end, your right leg never touches the
ground. Keep the movement round, avoid any
edges.
Bênção: A straight kick that still
requires some skill. Pull up one knee and
hunch your torso as if you tried to grab
your partner. Then slowly stretch your
lifted knee and drag your virtual opponent
behind. Again, you have to work very heavy
with your hips. Hit with the sole. Don't try
to snap; don't kick soccer-like. The leg
does not come directly from the ground, that
would make your intention visible and leaves
you prone to counter attacks. When you lift
it first, your partner doesn't know whether
a Bênção, a Martelo or some other mean
kick will follow. And once again: You should
be able to push your partner away not get
him bruised; kick him rather slowly but
firmly.
Ponteira: Looks similar to the
Bênção but it's quite a different move.
Whereas the Bencao is very common in both
Regional and Angola, the Ponteira rather
suits to Regional style because it's a lot
faster and more unpredictable. Imagine you
are wearing sandals and want to get rid of
them; you then throw your foot fiercly
forwards in a snapping motion to shoot them
away as far as possible (pic 3). With the
Bencao, you first lift your knee very high
then push your leg towards the opponent
(foot trajectory is parallel to the ground).
The Ponteira flies in a round arc from the
floor to your partner's stomach/chest,
however you do not keep your leg stretched
throughout the entire kicking motion. Lift
your knee while stretching out the kicking
leg so it gets extended to the maximum at
the point of impact. Hit with the foot ball,
don't break your toes with it. The Ponteira
doesn't require muscular effort, it is
easiest to execute with much swing and it
hits in an instant. Don't overuse it unless
you want to make the Jogo more competitive
and aggressive. Try to follow up the
Ponteira with a Martelo or a spinned Chapa
without putting your kicking leg down; works
very well if you want to surprise your
opponent and catch him off-guard.
Meia Lua de Compasso (Rabo de Arraia):
Staple move. When you step behind during the
Ginga, keep your feet where they are and
shift your weight over your front leg (by
stretching your rear leg). Bend your upper
body inwards and down. Reach down with your
hands until your hips can't get twisted any
further; drop your head so you can keep
constant eye-contact with your partner. By
now great energy should be created by the
tension you built up. Unleash this power by
taking off your rear leg; it should fly
around in a quick half-circle without any
muscular effort. Always hit with the heel!
Once your kicking leg is aligned parallel
with your upper body, finish the motion by
rotating your entire torso until you face
your partner again. Watch out that you don't
get hit because of raising your head too
early - Meia Lua de Compassos are often
answered with further Meia Luas.
This is one of the most common yet difficult
moves, but with constant training you will
be able to deliver fierce single-handed Meia
Lua de Compassos within fractions of a
second.
Queixada: This kick (pronounced
"kishada") is a great setup for
kick combinations; common follow-ups are
Queixada, Armada or jumped Martelos. The
movement can be slightly awkward when you do
it only with force, so try to relax and get
in the flow..
Proceed as shown in the diagramm on the
right. Coming from the Ginga, you turn your
body slightly inwards to prepare some
centrifugal force for the kick. Don't let
your arms hang down; keep them ready for
loose protection of your head and use them
to enhance the swing. Now throw your upper
body around in the opposite direction while
crossing with your rear leg behind your
front leg. Take off your (old) front leg; It
should fly in an arc without any muscular
effort if you produced enough rotational
power with your upper body. Your final
position now mirrors the stance you started
with, so you can easily do another Queixada
in the other direction.
Armada: The standard standing spin
kick in Capoeira. It is a crossing between
the Mei Lua de Compasso (rotation) and the
Queixada (hitting area, posture). As usual,
start from the Ginga. Turn inwards on your
heels (or foot balls); rotate for 270
degrees on your rear leg and for 180 degrees
on your front leg. Now quickly throw your
upper body around until you see your partner
again. You will lose eye contact with him
for this moment, so get this part over
quickly. Once you can't twist your torso any
further, release the tension by linting your
rear leg; it should get dragged along very
fast as your body is untwisting. This kick
is performed with the hitting leg's foot
pointing straight up (The same applies to
the Meia Lua de Frente and the Queixada).
Put your foot at rest in the same position
you started with. You can now follow up with
further Armadas, Queixadas in the opposite
direction, Meia Lua de Compassos etc.
Martelo: Common kick in Capoeira
Regional. It requires good stretching of the
legs and a fair sense of balance. Looks very
simple yet it needs constant training.
Lift your knee as it is seen in the
Bênção movement. Turn for about 90-180
degrees on your foot ball; keep your kicking
leg's knee at roughly the same position.
Remember to turn your hips as well. Do you
feel now why you need stretching of the
legs? Lean back a little to keep balance. If
done right, your hips should be aligned
parallel with your kicking leg. Your thigh
should point straightly at your target
(shoulder/head area). Contrary to the other
kicks mentioned above, you now have to snap
quickly with your lower leg. Hit with the
instep. To prevent spinning away from your
opponent move your arms in the opposite
direction - just compare diagramm 2 to 3
(this protects head area as well). Finished?
Put your leg down again.
The Martelo is very Regional, very
competitive, quick, brute and unaesthetic.
However it's a good way of interrupting an
opponent who is stuck in endless spinning
kicks, just wait for a kick to pass by and
quickly jump in with a Martelo. Or do it
from the side your partner is going to step
with the Ginga to. He'd better rolê away...
Martelo Rotado: Compare it to the
Rolê+Martelo move described somewhere
above. Basically you do the Martelo but pull
your leg violently through and slam it into
the ground right behind you. This kick has
to be done fast and with force; it's not
very good to start with when both you and
your partner just ginga but if you want to
have the last word in a frenzy exchange of
kicks throw the move as fast as you can.
Still don't overuse it, stick rather to
Armadas and Meia Luas for setting up a game
of call and response.
First, lift up your knee. Then turn on your
foot ball while stretching out your kicking
leg, gain momentum by pulling with your
hips. Wave your arms around the other way
(compare pic 3 to pic 4). Study the Martelo
explanation above. Instead of putting the
leg down you pull it powerfully down to the
ground behind you, accelarating all the way.
Keep your head at facing your partner until
the kicking leg rests on the floor. Now
throw your upper body around (untwisting
your torso, pic 7) and go back into the
Ginga. Although this expanation makes the
move sound rather stiff it's a very smooth
and fluid motion with no stop in between.
Try to get it technically right, then work
on speed.
Martelo Rotado (jumping):Now the
common jump kick of Capoeira, the Martelo
Rotado. Not too difficult if you practiced
the other kicks before. Stick to the first
line of pictures first. You start as if you
did an Armada- do everything as described
there; twist your upper body so that you get
your partner back into view and to generate
lots of tension. Unleash the tension by
taking off your first leg (the kicking one
if you did an Armada). However, keep it bent
now. Lean back a little with your torso and
jump off with your support leg. Open your
hips on the side of your second leg, don't
bend them there. As you spin around, the
second leg gets dragged behind. Since it is
the kicking leg, try to execute the strike
in the same way as with the standing Martelo
Rotado. Keep it bent at first, then pull it
powerfully around (where it gets stretched
and hits like a whip). Hit with the instep-
watch the descriptions of the normal
Martelo. Don't kick with your foot pointing
up (like Armada, Meia Lua de Frente etc.).
Now while the second leg flies around you
gently land on your first leg. Pull down
your second leg and put it to rest behind.
Rotate (both feet now grounded) till you
face your partner again. Note: 1. In the picture the kick is
executed in the opposite direction compared
to the scribble of the standing Martelo
Rotado. Don't let that confuse you. 2.
Because of the arrangement of frames one
could believe that you have to jump far to
the front.. Don't travel too far, it's
better to stay stationary (still depends on
situation).
The second line shows a one-legged MR.
This one is quite hard: You have to jump
really high and delay the rotation as long
as possible. You lean back even a little
more. Then when you reach the apex/peak, you
have to pull off the kick so violently that
you complete the rotation still in the air.
Now you land on your kicking leg first which
by now has overtaken your first one.
Escorão/Chapa: The Escorão is a
kick that is somehow similar to the
Bênção and the Martelo; you have to hit
with the sole but your body takes a
sideways/lateral(?lack of vocabulary!)
stance. At the Escorão (from the front),
you put for instance your right foot from
behind into parallel stance. Then you turn
your body a little bit to the right, drag
your left leg along, lift it up a little bit
and push it in the direction of your
partner's chest (watch picture). You can do
it from behind as well, crossing your legs
as with the Queixada and then throw the
kick. Or do a Esporão, aka spinned Chapa,
where you have to spin -similar to the
armada- and then deliver the blow out of the
rotation in a straight line.
Rasteira: Pronounce Hashtera, 'a'
like in 'car'. The most common way of taking
someone down. It's applied against all kinds
of incoming kicks, it's simple to execute
but hard to time. Note: don't sweep your
partner's feet away in an arc-like movement,
that would only hurt both of you. The move
is strictly a 'go in-pull out' kind of
motion.
Do it as followed: If there's, for example,
a circular kick coming your way from the
left, bend down to the right. Always move in
the same direction as the kick goes. Keep
your weight over your right foot while
trying to get your left foot behind the
attacker's supporting leg. Your right knee
should point straightly away from your
target (requires good stretching). Gain
balance by putting down your right hand
somewhere on the imaginary line you're going
to pull along. Keep your left leg stretched
and hook in behind your partner's supporting
leg (the lower you hook in the better the
leverage). Keep your left arm above your
head. If you can feel your opponent's heel
on your left foot, it's time for the pull.
The power doesn't come mainly from your leg;
except for the hooked foot your leg should
be totally relaxed. Stretch your left arm as
far as possible and move it over your head
until your hand touches the ground. Since
you are stretched from your left hand down
to your left foot, your left leg is
automatically dragged along. Your partner
should start to fall right now, and we
complete the movement by swinging our left
foot around and stepping back with the right
leg.
The Rasteira is very timing-dependent. Do
the pull when your partner is throwing his
leg up in the air, that's when there's
little weight over his supporting leg. When
his kick has already passed the vertex (?),
you have to pull far more harder.
Cabeçada: The Capoeira Headbutt.
Regional variant: Keep your back straight.
Aim at the solarplexus region of your
partner, bend your knees and lean over. Gain
momentum by stretching your rear leg and
strike in a straight line. Keep your hands
crossed loosely in front of your face; They
should provide protection from surprising
knee-strikes or accidental spastic movements
of your partner.
Angola variant: Keep everything low. Get
close to the ground, take aim and thrust
yourself at your partner's stomach. You end
up with only your hands and feet touching
the ground but everything else hanging down.
Arms remain stretched, legs spread a little
bit.
The Cabeçada is applied mainly against Aus,
handstands and headstands but also against
some kicks (Meia Lua de Compasso, Rabo de
Arraia). Advanced players also aim at the
opponent's head (chin and nose). Of course
it's perfectly feasible to knock someone out
of a handstand with a Bencao; but since a
handstand is thought as a provocation,
kicking means to deny the challenge and take
the safe/cheap route.
Escorpiao:
Mind you this is not a very common attack
and it should only be used if you are very
certain that it will surprise/ hit/leave you
unharmed. Do an Entrada, step slightly
forward. Duck as if you simply want to evade
a move, then put both your hands in front of
you. Now jump up into handstand but but keep
your legs drawn up, ready to explode. Twist
your hips towards the other player. Extend
your legs suddenly into his direction. Now
don't try this step by step but instead in a
continuous motion without a break, like a
spring you drop down, get small and then
shoot out with force -doiiing! The problem
with the move is that you break the basic
handstand rule of Capoeira of never showing
your back to your opponent, but if it is
done in the proper situation everything's
fine. Again, you should keep eye-contact
with your partner throughout the movement.
This is much easier if you start with your
partner not directly to your front but more
to the left or right, therefore the Entrada
in the beginning (Does this make sense to
you?). At the end you should get down as
fast as possible because you are in a very
vulnerable position; don't simply drop down
but draw you legs up again actively and with
force while going down
Vingativa: Fancy movement; If you get
it through, it will provides you with great
satisfaction. However, you must be really
quick to get the timing right. Once the
other one moves in and attempts to land a,
say Armada, you have to place your right
foot right beside your friend's right one.
Stand firmly on your right leg, get behind
your opponent (see scribble No.1) with the
other one. Meanwhile use your elbow to
prevent him from escaping to the front. Now
shift your body weight from your right leg
to your left one and watch your partner
slowly falling backwards. The throw itself
works very well when applied at the proper
moment.
Tesoura: translates as 'Scissors'.
The idea is to trap the other player between
your legs and lever him over. Step with your
left foot beside your partner's right foot
and cross your other leg behind; this
resembles the inital Vingativa position
except that your legs get crossed and you
plant your feet just the other way round.
Your upper body is facing rather downwards,
but your head keeps looking at the opponent.
The right hand stays firmly on the ground,
the left hand can be also put down if you
like to. Get your crotch(?) really close to
your partner's leg, because the throw works
better when performed with the thighs rather
than with the lower legs. Once you are
properly aligned, throw your left arm
fiercely around. This should make your upper
body and finally your hips and legs rotate
to your left (counter-clockwise). Now your
partner should start to fall over behind.
Rotate further on until your left hand
touches the ground; lift off your right hand
and do the rolê over your partner's
stomach. If he struggling to get free you
may nail him with your left knee in his
belly and fake a knee strike (right leg) at
his face (last picture). The player who gets
thrown with a Tesoura is advised to make the
fall as soft as possible and to cross his
arms in some distance in front of his face
because of a possible incoming Joelhada
(knee blow).
Once you master this move and your partner
got accustomed to the many hard falls, you
should try to jump in with a Tesoura. This
is much more safe to you because if you do
it the other way your victim could hurt your
tripping leg during the fall, crushing on
the knee from above at a bad angle etc.
The move stays basically the same, although
your right leg doesn't touch the ground at
all. In this case the right leg flies
straight at the back of the knees while your
left leg is aiming at the stomach area. Mind
you this is elegant yet very rough if not
applied properly, so do it with caution and
only if your partner can deal with such a
situation. (A) Tesoura from standing (B)
Tesoura jumped in (recommended).
Tesoura Angola: Better don't do this
move in a Roda of Capoeira Regional unless
you like getting jumped in the back from
above.. This version of the Tesoura is a
good example for the playfulness of Capoeira
Angola. Although you might use it for
quickly approaching your partner and
throwing him with the scissors move
described above, it's rather a challenge you
propose to your partner. You may start the
motion from wherever you like, but Queda de
Rins, de Tres or de Quatro are all good
occasions. Spread you legs a little and face
the floor with your front. The only body
parts that make contact with the ground are
your feet and your hands. Let your body hang
through but nevertheless keep up some
tension. Now turn your chest to one side so
that your body gets twisted down to your
hips. Watch your fellow Capoeirista over
your shoulder and push yourself in his
direction with the help of your hands. Your
feet slide across the floor in an attempt of
trapping your partner between them. Your
further actions depend on your opponent's
reaction:
To him the most obvious way of escaping is
making an Au to your backside; cause that's
where your eyes can't follow him easily. If
he does the Au to your front side, kick him
Bênção-like with your lower lying leg. Or
try to catch him with with a Cabecada,
either way. If he tries to flee through the
backdoor (watch diagramm) you can get on him
by rotating your body on one hand and the
lower lying leg; pull your higher leg
through underneath and aim your kick him at
the stomach/chest area (3rd picture).
Alternatively try a Cabecada, but then
timing may be critical.
Another nice method of countering the
Tesoura Angola is sliding through between
the attacker's legs with legs first (I
forgot drawing a picture, perhaps next
time). It's executed in a similar fashion to
the TA, yet legs are closed so you fit
through. Mean people lift their heels when
their feet pass by underneath the attacker's
face, others like to get up violently.
Cruz: The Cruz (cross) is an elegant
way to evade an incoming Bênção or
Ponteira and throw the partner at the same
time. Instead of pushing the kicking leg
away you bend down and slide under it.
Spread your arms so his leg cannot escape to
the side, trap it on your back. Now simply
get up again and watch your opponent fall.
If you get trapped with a Cruz by someone
else, don't fall on the back of your head as
the Capoeirista on the right does. Try to
fall to the side and dampen the fall with
your hands, doing a Au-like motion.
This is Cruz viewed from above. The diagramm
shows the move the way I was told, and I
found it very practical and useful since
then. If there are any other variations I'd
be glad to get emails from you. To avoid
getting accidentally hit by the supporting
leg during the throw you have to shift your
head to the right side. If you perform the
Cruz and and your position is that of the
first picture, you have to roll your head to
the other side so that you end up as in the
second picture.
Relogio: translates as clock, look at
it from above. The first line shows the move
from above, the second from the side. You
push your elbow into your ribs as you did
with the Queda de Rins and rest your body's
weight there, the other hand provides only
support. Your head doesn't touch the ground,
instead you try to keep your upper body a
little stiff. The leg closer to the ground
is stretched out and its foot touches the
floor; everything looks a little similar to
the Negativa Angola (biggest difference is
the hard elbow). Now take your leg on the
upper side to your front. Ready? Push the
same leg in a circle parallel to the ground
to the back. Take of your upper hand. The
leg throw should generate an impulse that
sends you spinning around, with your hand as
the pivot. Keep your body stiff and try to
keep equilibrium- at first you will always
fall off your elbow, but after practice you
will get it down. In order to rotate more
than a quarter-circle because your hand
seems glued to the ground, stretch the
fingers of your floor hand and pull them up.
Contact should only be made with a small
part of the palm; if you keep body tension,
have enough spin and the floor is slippy
enough you need not twist your arm because
your palm will rotate as well. Keep you
entire body parallel to the ground.
If you want to leave in a graceful way,
bend the leg closer to the ground and put
the foot down. At the same time you stretch
out your pivot arm and get your upper body
back upright. Look at the last pic, it's the
Negativa position (hum hum). From there on
you may continue seamlessly into a Rolê or
Ginga or any other movement. Try to enter
into the Relogio out of a Meia Lua de
Compasso or drop down in the middle of a Rolê
and do it. An even bigger challenge is the
Relogio to the front (spinning in the
direction the toes point), where you
generate the rotation with your downside leg
first.